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Yabause community forums / Support / need help: Installation on OSX
Author Message
spyderhunter79
Member

# Posted: 8 Jul 2009 02:24


ok so I noticed that there is hardly any support anywhere for the mac part of yabause. so anyone whose gotten this to work please help

This is where I am utterly confused:
---------------------------------------------------------------------- --
Yabause is written in C using the AGL, Carbon, IOKIit and
OpenGL libraries. Those librarires should be include with you
Mac OS X system.

(does this mean anything for me?)

Yabause can also use the SDL library:

* http://www.libsdl.org/

Once these libraries are installed, you should be ready to
install Yabause.

(do i need them?)

Uncompress the Yabause source archive, move to the newly
created directory, type

./configure --disable-dependency-tracking --disable-shared

it will generate one program: "yabause" in the "src/carbon"
directory and copy it in the Yabause.app bundle.
---------------------------------------------------------------------- -

So basiclly what ive tried was unzipping the file to the desktop as well as the app folder and tried changing the directory (via the terminal) to both of those locations

cd /applications/saturn
(thats the folder i put all the dmg files in)

and

cd /Users/Spyderhunter/Desktop/Saturn/
(thats ALSO the folder i put all the dmg files in)

then i typed in the command

./configure --disable-dependency-tracking --disable-shared

and with both locations i got the response

-bash: ./configure: No such file or directory

So i have no idea what that means / maybe im guessing im possibly missing a file or something?

please please please help me!! :D

ineedhelp
Member

# Posted: 9 Mar 2010 22:09


Dude. did you get it to work?

im where you were, stuck !!!


please help me!

 


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