Yabause 0.9.2
December 16, 2007 • guillaume.duhamel • Release
This release fixes a number of serious bugs and adds a memory search function to the Windows port. The Windows, Linux and Dreamcast ports are already up along with the source package. The Mac port should be available soon.
December 16th, 2007 at 4:56 pm
Praise be to people like you guys, who help those not willing to shell three figures to play the greats!
December 22nd, 2007 at 8:35 pm
Genial
cada dia se pone mejor este emulador, muchas gracias por el trabajo…
January 3rd, 2008 at 9:22 am
Hi guys,
This emulator is incredible !!! but I could see that on the SourceForge.Net website, for any reason they are not counting correctly the number of downloads and the overall stats regarding this nice project. It makes me feel upset because we can see that it is not at the right position on their emulators ranking. Well, it may be a nonsense point of view by my side but I’d like to see the real justice over there at SourceForge.Net !!!! greetings from Sao Paulo, Brazil.




December 16th, 2007 at 3:54 pm
I did a test using Dracula X:
1- Crop at top of letters (sprites, I think).
2- Autoframe skip a lot of frames in BIOS boot that is not correct. Because if I turn off autoframe, animation render easy.
3- OpenGL cause stange lines on screen (at different points/times)like this:
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4)Sound is not good because of emulation speed, i think.
and PLEASE sorry about my poor english XD